Unity: Custom Editor Examples

 I will show two examples of custom editors I implemented in production to enhance our workflow with generated data.  The examples are from the game ‘Space Shop VR‘. It is about a shop in space that sells different items to aliens. The clue is that all aliens speak different languages and the VR player must … Read more

Unity: UI Space Conversion

Converting between the different coordinate systems of the Unity UI can be the key to a lot of cool custom UI and input features. You can basically convert every point in all coordinate spaces available with a few simple math functions. There are three different spaces:   Screen Space This is the space in which … Read more

Unity: Saving to SD Card

Today I want to show you, how you can save reliably on the sd card/external storage. This will only work for devices with android Lollipop (API level 21) or greater. Also hostet at my GitHub: https://github.com/AuriMoogle/Unity-SaveToSDCard   No java code necessary, only Unity!     If you must save on the sd card and the … Read more