Ubongo for Nintendo Switch

The digital adaption of the board game Ubongo for Nintendo Switch.     Genre: Puzzle Platform: Nintendo Switch – exclusive Artstil: 2D Engine: Unity 3D   Core Team: Producer 2 Game Designer Technical Artist 2 Programmer 3 Artist Sound and Music Designer   Year: 2019-2020   Duration: 4 month My Part: Ubongo-board generation UI and … Read more

Craftspeople

This is the prototype of an interactive learn-app for children created at the cultural hackathon ‘Coding da Vinci Süd 2019’ (Link). It transfers the lithographs of the state museum Würtemberg about craftspeople of the 19. century into an app. The goal of the historic pictures was to explain the  crafts and there tools to children. … Read more

Space Shop VR

Space Shop VR is an multiplayer-VR game for which you just need 1 VR-headset.     Genre: Puzzle Platform: Lenovo Mirage Solo (VR-headset) – exclusive Artstil: 3D – comic Engine: Unity 3D   Team: Producer Game Designer 2 Technical Artists 3 Programmers 2 Additional Programmers (Intern) Character Moddler Character Rigger Character Animator   Year: 2018-2019 … Read more

Vices

A girl eavesdropping a conversation of adults.

– What Remains of Edith Finch meets 13 Reasons Why. – Vices is the prototype of a story focused adventure for desktop.     Genre:  Adventure with focus on the story Platform: PC Artstil: 2D paper look Engine: Unity 3D, Articy   Team: 2 Coder (1 Artist)*   *Becase our artist was indisposed, we took … Read more

Unity: Saving to SD Card

Today I want to show you, how you can save reliably on the sd card/external storage. This will only work for devices with android Lollipop (API level 21) or greater. Also hostet at my GitHub: https://github.com/AuriMoogle/Unity-SaveToSDCard   No java code necessary, only Unity!     If you must save on the sd card and the … Read more

Procedural Building Generation

A short teaser about my bachelor thesis with the titel: Generierung und Evaluierung abwechslungsreicher Gebäudekomplexe (Generation and evaluation of diverse buildings)   The object of the thesis was to develop an algorithm, that generates diverse/interesting buildings via an evaluation function.   The buildings are compost of fassades and  rooms, which are all accessible from the … Read more

Aeronauts

Aeronauts is the prototype of a settler like strategy game for mobile.   Genre: Realtime strategie Platform: Android Artstil: Comic 2D isometric Engine: Unity 3D   Team:   Producer Game Designer Level Designer 2 Coder 4 Artist 1 Composer   Year: 2016 Duration: 8 weeks Experience: 4. semester   Summary: You are playing the crew … Read more

Demolition Disaster

Bild des Titels und 3 Charaktere des Spiels.

Demolition disaster is a fast-paced local multiplayer battle arena.   Genre: Lokale Multiplayer Battle-Arena Platform: Windows Artstil: 3D Comic Engine: Unity 3D   Team: 3 Coder 6 Artist Year: 2016 Duration: 6 Wochen Experience: 3. Semester, Projektphase   Download from IndiDB: http://www.indiedb.com/games/demolition-disaster   Summary:   In Demolition Disaster can fight up to 4 players in … Read more

Mother Earth

The constellation of the great camel.

Mother Earth is a puzzle-game and an interactive story.     Genre: Puzzle adventure Platform: Android (Google Play Store) Artstil: 2D – low poly Engine: Unity 3D   Team: Producer/Animator Game Designer/ Artist 2 Coder 2 Artists 1 Composer Year: 2015 Duration: 5 weeks Experience: 2. semester   Summary: Help your earth to develop from … Read more