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The digital adaption of the board game Ubongo for Nintendo Switch.     Genre: Puzzle Platform: Nintendo Switch - exclusive Read more
This is the prototype of an interactive learn-app for children created at the cultural hackathon 'Coding da Vinci Süd 2019' Read more
Space Shop VR is an multiplayer-VR game for which you just need 1 VR-headset.   https://www.youtube.com/watch?v=ygqLtUSmv3k   Genre: Puzzle Platform: Read more
A girl eavesdropping a conversation of adults.
- What Remains of Edith Finch meets 13 Reasons Why. - Vices is the prototype of a story focused adventure Read more

Blog

The system was integrated for industry applications like realistic physic simulations for robotics or the training of neural networks. But Read more
I'm currently playing around with articulation bodies which were introduced in 2020.1. Some parts of the feature are still buggy Read more
There is a wide range of shaders for visual effects in games. Since the release of Shader Graph, the creation Read more
I played around with my Arduino starter kit and read a few pages in Making Embedded Systems (more on it Read more
So you want to build a rhythm game. A game that has elements moving in sync with the beat of Read more
Can you have dynamic eyes that react to the environment but at the same time use frame-by-frame animation for the Read more
Problem Do you ever think "The GameObject setup is so weird, it should be documented" but then don't do it? Read more
I always liked to spend time with my dad in his electrical workshop. He is a radio engineer and built Read more
Unity's default gizmos are essential for visual debugging but can only be drawn in world space. This restriction can be Read more
One evening when I was engaged in playing D&D with my friends I realized that we had a hard time Read more
Unity's random seems like a straightforward to use and easily accessible function. It is helpful when dealing with procedural generation Read more
GDD is the abbreviation for game design document. The GDD is written and maintained by the game designer. It describes Read more
  If you build a game in Unity you will need a few UI screens to guide your player. The Read more
 I will show two examples of custom editors I implemented in production to enhance our workflow with generated data.  The Read more
Converting between the different coordinate systems of the Unity UI can be the key to a lot of cool custom Read more
Lately, you see a lot of blog posts and news about mixed reality. This reminded me that I wrote a Read more
Today I want to show you, how you can save reliably on the sd card/external storage. This will only work Read more
A short teaser about my bachelor thesis with the titel: Generierung und Evaluierung abwechslungsreicher Gebäudekomplexe (Generation and evaluation of diverse Read more